RR Version 201

25th March 2025

Balancing: Ability Changes

  • AOE: No longer damages the Hero when troops are the primary target.

  • Impale: Bonus damage vs. ranged troops increased from 200% to 300%.

  • Lifesteal: Self-heal increased from 100% to 200%.

  • Salvation: Hero heal increased from 100% to 200%.

  • Spear: Bonus damage vs. cavalry increased from 200% to 300%.

  • Stun: Duration increased by 25%.

Balancing: Character Changes

  • Global:

    • All characters now move faster.

    • Cavalry received a 50% higher speed boost than standard troops to maintain their mobility advantage.

  • Emberwave:

    • Mana cost reduced from 8 to 6.

  • Lancer:

    • Now has the Impale ability.

  • Skeletons:

    • Mana cost reduced from 4 to 3.

    • Damage increased by 100%.

    • Health reduced by 50%.

  • Thor:

    • Range increased by 50%.

    • Attack speed increased by 50%.

    • Health increased by 33%.

  • Velkan:

    • Health increased by 25%.

  • Watch Tower:

    • Health increased by 25%.

  • Wolf Pack:

    • Mana cost reduced from 4 to 3.

    • Damage increased by 20%.

    • Health increased by 20%.

  • Wyden:

    • Attack speed increased by 25%.

Bug Fixes

  • Resolved minting issues caused by Enjin's Bugis Upgrade.

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