RR Version 201
25th March 2025
Balancing: Ability Changes
AOE: No longer damages the Hero when troops are the primary target.
Impale: Bonus damage vs. ranged troops increased from 200% to 300%.
Lifesteal: Self-heal increased from 100% to 200%.
Salvation: Hero heal increased from 100% to 200%.
Spear: Bonus damage vs. cavalry increased from 200% to 300%.
Stun: Duration increased by 25%.
Balancing: Character Changes
Global:
All characters now move faster.
Cavalry received a 50% higher speed boost than standard troops to maintain their mobility advantage.
Emberwave:
Mana cost reduced from 8 to 6.
Lancer:
Now has the Impale ability.
Skeletons:
Mana cost reduced from 4 to 3.
Damage increased by 100%.
Health reduced by 50%.
Thor:
Range increased by 50%.
Attack speed increased by 50%.
Health increased by 33%.
Velkan:
Health increased by 25%.
Watch Tower:
Health increased by 25%.
Wolf Pack:
Mana cost reduced from 4 to 3.
Damage increased by 20%.
Health increased by 20%.
Wyden:
Attack speed increased by 25%.
Bug Fixes
Resolved minting issues caused by Enjin's Bugis Upgrade.
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